Friday, September 16, 2016

Need Your Disease

Happy days are here again! Had to rip out the old code and had to reimplement the "carrying" mechanic. Really a relief. Next step is to build a torso in Spriter, duplicate animations and erase the torso on those frames, pin Spriter object to new animation frames, and then set the civilians/objects to pin to a new image point in the Spriter animation. My number one fear is that you will see popping for funkiness when transitioning from a fully animated character to a hybrid. Here's hoping. #construct2 via Need Your Disease

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