Friday, September 16, 2016

Need Your Disease


Happy days are here again! Had to rip out the old code and had to reimplement the "carrying" mechanic. Really a relief. Next step is to build a torso in Spriter, duplicate animations and erase the torso on those frames, pin Spriter object to new animation frames, and then set the civilians/objects to pin to a new image point in the Spriter animation. My number one fear is that you will see popping for funkiness when transitioning from a fully animated character to a hybrid. Here's hoping. #construct2 via Need Your Disease http://ift.tt/2cPndVi

No comments:

Post a Comment