Thursday, May 21, 2015

Quick Game Update

I saw a video once that said when making your first indie game to make sure to look at your game at least once a week.  Boy, were they right.  Having been side tracked by other projects for the last month, I'm really at a loss for what I was doing last month.  I was so confused, that I actually added the new jump animation into an old version of the game.  

I found the newest version, scrubbed through it, and think I know what the next step is.  I'm going to take the piece of art that is used as the chest and arms when the player is holding an object, and added different animations for holding the civilians.  This will help me have a consistent look and not have to re-plot an image point for different versions of that art.  Might sound confusing, but I swear it will make sense in a future post.

Vacation is coming, but I'm hoping to have more shortly after.


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