Just some sketching. Now that I'm tweaking the player art to remove the upper half, I'm playing with the idea of adding additional versions of holding things. Shouldn't be too hard once the base animations are fixed. Right now I'm thinking one handed for lighter objects, criminals will be held under the arm (like the dirty luggage that they are), and maybe old people will be over the shoulder. I'm still playing with some ideas and am hoping to prototype some soon.