I've been doing some rethinking of the game controls as of late. At the moment, the player presses the F key to toggle flight or platforming. It works well enough, but I want to set up gamepad support and there's something weird about having a button dedicated to toggling flight. My idea was to have the player tap the Jump button to jump, but hold it to initiate flight. Kind of works in my mind, but I'm not sure how intuitive it will be. Looks like I'm going to have to jump into Construct 2 and bang out a quick test.
I'll keep you posted.