Monday, January 20, 2014

Trying Some New Things


Back in the mind frame of redesigning the player character and taking things in a more drastic direction.  I've always wanted the jewel to have a medieval origin that would play out later in the story.  In thinking of a redesign, I thought I might bring more of that theme into the costume.  This is just a rough sketch and I'm really not taking line mileage or the amount of work to animate into account.  I'll probably go in and simplify this when I'm done, but for now I'm liking it.  I'm still learning Animate Pro, so perhaps I can get around all of the frame drawing with some strategic bone animation.  We'll have to see.

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