I've gone into one of the pre-existing frames of animation and added gauntlets to the character. My original thought was to just play into an original motif I had for the game. Now, I'm seeing potential gameplay reasons for it. While I originally thought to have the player shoot energy from his fists would be cool, I quickly did away with that idea. I've had a slight change of heart in that I'm beginning to think that being able to deflect energy would be a neat twist. Its something I'll have to explore further at a later date.
The above are some variations on the gauntlets and below are those same variations on the level.