Tuesday, September 24, 2013

Throwing Objects In Construct 2 (WIP)


I was trying to work out my whole "throw a heavy object" thing and hit a wall.. I'm wanting my player to be able to throw heavy objects and them land on the environment.  I thought I could add a Bullet behavior and set the gravity.  When the Object collides with the ground, I would change the movement angle to its original direction and then start subtracting from the speed to make it look like its slowing to a stop. Well, it doesn't change the movement angle when it collides.  I was wondering if anyone here had any ideas.

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