Friday, September 20, 2013

Concept for First Spriter Villain



I'm becoming more and more curious about Brashmonkey's Spriter and using it for character animations in the game.  I've started designing a henchman or main villain that that I can rig for the program.  The idea is that a smaller thug is inside of it and looking through the glass dome on top.  It look more like a neck whole so should probably take a couple more passes at that first.  Either way, I think I can break this up into pieces and animate.  With any luck, it could be a good starting template that I can build other baddies with.  

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