I'm becoming more and more curious about Brashmonkey's Spriter and using it for character animations in the game. I've started designing a henchman or main villain that that I can rig for the program. The idea is that a smaller thug is inside of it and looking through the glass dome on top. It look more like a neck whole so should probably take a couple more passes at that first. Either way, I think I can break this up into pieces and animate. With any luck, it could be a good starting template that I can build other baddies with.