I don't think I've mentioned it before, but I've long thought about having throwable objects in the game. My main concern is that I want the object to have some weight to it. Ideally, the object would arc towards the ground and then slow to a stop once it hits the ground. I think that I might be able to use the bullet behavior,
but the object rotates. Well, that and not knowing how to make it slow down. Maybe I can set its movement angle to 90 degrees once it collides with the ground and gradually decrease the speed until it stops. Hmmmm. That might work. Need some tests in Construct 2.
*Correction: I actually opened my eyes and saw the "set angle" option in the bullet behavior. I suck.