Friday, July 26, 2013

Mid-Air Catches Fixed...

... and new problems crop up.

First the good news, I've got it working in Construct 2 where you immediately catch an NPC on collission as long as you are flying and they are falling.  It works surprisingly well.  I'm looking forward to creating situations where you have to snatch someone out of the sky before they plummet to their death.  Mmmwaahaaahaaaaaa.

Now the bad.  For some reason, if I'm flying fast (holding down A) while holding an NPC, pressing "S" makes the NPC enter their falling animation but they still stick to the player.  If I press it again they will fall, but never if I'm holding A down.  Not sure what is causing that.  Have a feeling I might have to go to the forums for help.

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