"Flying Catches" isn't as cool sounding as I like. Maybe "Flying Saves" is better. Anyways...at the moment, picking up characters and catching them is controlled by pressing "S" on the keyboard. Normally that's fine, but it gets tricky when an NPC is falling and you want to catch them. Hitting the key at the right moment is a pain. I'm trying some things now to allow the player to only have to collide with the falling NPC while they are flying to make the save. I'm almost where I need it. Hopefully I'll have it working soon.