Tuesday, June 11, 2013

Superhero Game Update: 6-10-13

Its been so long since I've updated anything on the game, but I finally have a little more to show. While it may not look like much, I've started playing around with filters on the building assets to get more mileage out of my art. I've added a few more in flight animations, but definitely still need to add the rest. I've added attach points to the animation so I can get a feel for how it will look in game. I will be adjusting the art so that its not just laying on top of what I already have. I really just wanted to get a feel for it. To be honest, I think it looks kind of fun. Especially during the running.

Underneath the hood, I've used way more tiles. I originally was just repeating my sprites and pasting them based on a tutorial I read, but that was causing a couple problems. 1) I was getting these gaps between the sprites that were caused by them not being "power of two". 2) Construct 2 wasn't running as fast because with repeated assets, its way more efficient with tiles.

I'd like to fill in more animations next, but I'll probably try and get one NPC in there to get that tested. Subscribe to see future updates which I will try and put up more often. Thanks to Bandicam, I think that will be much easier.

Click the link on the Right side of the page to play the most current build.

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