Tuesday, February 12, 2013
Superhero Game: Current Build 2-12-13
Finally got in the jump and falling animations into Construct 2. They were a little bit tricky as I had to tell the animations to trigger once the jump and fall started. If you tried using "platform falling" it would just freeze on the first frame of animation. I also went in and updated the silhouettes of the buildings as more than one person referred to them as "mountains". That's a quick and easy way to tell if you've failed as an artist.
So my current problems are:
A: If you fly around for a little while, the falling animation doesn't trigger when you come out of 8-way movement and into platforming. It works fine at first, but quickly forgets what its doing. So, basically, it will hold on whatever animation was playing during the fall. It bums me out.
B: When you pick up items/people, they immediately stick to your foot and the player animation doesn't change until you move. I'd like to have a couple of frames of animation for picking them up, but haven't quite figured out how to do that. Looks like I need to pay a visit to the forums.
Feel free to check out the most current build of the game: Superhero Build 2-12-13