The very first steps in creating some backgrounds. I've got a sky gradient that will sit stagnant in the back and I've created a template for the building and side walk. Its just a basic block to help me with the perspective. I started by creating the basic shape in Cinema 4D. I then created renders of the street level and the building top. That gave me the basic perspective which I then fudged by flattening out. It doesn't look great it you are going for something literal, but I'm thinking it will be fine once its zoomed in on. I've included some work in progress shots below.
At this point, I'm still thinking that I will be creating the buildings as whole pieces, but will try to get away with tiles where I can. I'm hoping that the large pictures won't eat up too much CPU with my sticking to a 16-bit-ish look and using the Save For Web feature in Photoshop to keep my file sizes down. We'll have to wait and see.
|Here are the two renders created in Cinema 4D to that were used in the Composite.|
|I then flattened out the front of the building and the sidewalk to create a template that the other buildings will be drawn from.|