Friday, August 10, 2012
City Block Sketch and Perspective Change.
So I've been rethinking the backgrounds for the game (for the millionth time) and have come to the conclusion that I'd like to change the perspective a bit. My original thought behind doing the flat view of the buildings was to make it easier to see where the player was landing and alleviate any worries about overlap when you drop off the side. I've been so afraid of the parallax and what it might look like once the player was in the air that I thought "flat" was my best option.
By putting my horizon line slightly above the shortest building I'm able to show a bit of the roof and sidewalk close to the ground and then flatten the tops of buildings as I get higher. I'm probably going to have to give some thought to where I can use tiles to keep the file sizes down, but it looks like I might be drawing a lot of the buildings traditionally. It might look better. Might make my file sizes huge. Hopefully, pixelating the art will take care of that.