Saturday, June 25, 2011

Character Poses & Cleveland Indie Devs

Got to make it to my first Cleveland Indie Developer's Meetup. It was interesting having a serious discussion on games between people with such varied levels of experience. Some had released games and others were working on their first (Like ME). I don't think anyone else there was using C# or working in XNA, but it was nice to see some of their projects. Though I had to leave a little bit early and didn't get to see as many as I'd like. I'll probably travel to the next one and see if I can see more of their work.

Above are some sketches and character poses. I'm going to try and get back into my 3D Buzz videos soon, but learning Cinema 4D will probably cut into it. Also having the itch to animate. Damn my lack of time.

Tuesday, June 21, 2011

Monday, June 20, 2011

Idle Animation Test & Meetup

Sprite Idle Animation on Enemy Character. Seeing what I can g... on Twitpic

Put together a test tonight using After Effects's puppet tool to animate and bend the arms. While I don't think it will work for the majority of characters in my game, I can definitely think of a few opportunities for it. Pretty happy with the result.

In other news, tomorrow night I will be attending my first Meetup with other Cleveland area Game Developers. Hoping this will be an opportunity to pick the brains of other developers with more experience than me.

Wednesday, June 15, 2011

Robin Williams & The Legend of Zelda

Really looking forward to the Ocarina of Time 3D game and thought this video was pretty cool. I never finished it when it originally came out for the GameCube (and didn't finish it when it was a pre-order bonus with Wind Waker), but I'm sure this will be the time I make it all the way through...maybe.

Tuesday, June 14, 2011

Jet Foot Sprite

Definitely not the final name...or is it. Did a color test on character design. Going to my first Meetup with the other Cleveland Game Developers and wanted to have some assets to show. Wish I would have some actual code to show, but that is definitely not my strong point. Going to give Torque Community Edition a try. Its becoming more and more apparent that I need something to help me along as my free time is becoming more and more scarce.

Sunday, June 12, 2011

Mentor Character Sprite Art

Just a quick art progression on the Mentor character in the game. Hoping to do a couple more of these this week.

Wednesday, June 8, 2011

Quick Sketch 6-8-11

Just a quick sketch from Dr. Sketchy last night. Drawn on my ipad.

Tuesday, June 7, 2011

Has it been 2 months?

Wow, I can't believe its been so long since I touched this thing. I've been pretty busy with work and a couple of video projects I had been working on. Both were labor of loves...that eventually turned into giant pains in the ass. Either way, I'm hoping to get back into the whole XNA/Indie Games thing.

In addition to teaching myself programming, I'm hoping to meetup with other local programmers. The hope is that I can meet some people that can help walk me through the more difficult parts and possibly collaborate with. I've joined up with "The Cleveland Game Developers" over at I've had great success with the art group, Dr. Sketchy, and am hoping for a similar experience.

Also, the top picture is a potential robot design created on my ipad. Hope to update again soon.