I was really struggling to remember some of the things I'd learned in my XNA book so I decided to sit down and refresh myself. Reading through the chapters really jogged my memory and I feel confident that I can get back into programming in the next few days. I looked and I'm actually only one and a half chapters from finishing. Looking at the book as a whole, I realized that it is really geared towards helping you with learning C#. Seeing how I had no prior knowledge of C#, this has helped tremendously.
At this point, my game making experience has been limited to "Break Out" clones offered by the book. So I've decided that I will go through the creator's club's video tutorials or perhaps pick up another book aimed specifically at the XNA framework to better prepare me. Right now I'm leaning towards Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune.
I also tinkered with Torque X and was running into a multitude of problems. I'm probably going to have to run through that book again too, because the problems I was having were just bizarre to have not been my fault. I also don't remember if I had any problems like that when I was running through that book the first time.