Monday, September 6, 2010
Indie News - Monaco
While I don't have as much time as I'd like to check out games on the indie scene, I do like to keep my toe in their waters. I can't claim to be an authority on that side of gaming, but when I see something interesting, I like to spread the word (at least to the scant few that may read this). The above video is from a Kotaku article posted today showing the game, Monaco. From what I've read, its a 4-player co-op heist game with simplified graphics and different character classes.
I've been extremely curious about this game, but haven't seen too much information on it. I was excited to see the game play video with the updated graphics. What I really like is how the designer, Andy Schatz, hasn't reinvented the wheel, but has combined a lot of fun concepts into an engaging game. I really wish he had some kind of development blog because I'm really curious about his process, but there isn't much to his site. In the Kotaku article he says its coming to PC and at least one console, which I'm guessing is XBLA or the Xbox Indie Channel. Not having played it, I would have to say it looks like Gauntlet meets Commandos. Really excited to get my hands on this one.
If you are looking to learn more about the current indie games scene (which I'm trying to do), you might want to check out these sites:
And here is an extremely good developer podcast with Infinite Ammo's, Alec Holowka (designer of Aquaria), interviewing Adam Saltsman (creator of Canabalt):