Thursday, September 9, 2010

Chapter 12 Done! and More Sketches


Well, chapter 12 is all finished. I think the most useful thing I took away from it was the creation of "structures", which is basically a way to set up a list of variables that you know you are going to have to enter for a number of the same type of thing. For instance, if I know I have to reference a sprite's texture, location, size, color, etc for every sprite in my game, I can set up a structure that will ask me for those specific things every time. This way, I just have to fill in the answers, rather than write the code for every one. Pretty handy.

At this point, I only have 4 chapters left and am really starting to get the itch to start working directly on the game. I know I'm not anywhere near a full fledged programmer, but the thought of seeing my character start to move around a screen is getting pretty enticing.

I've also been thinking a lot about my game's backgrounds and am starting to get worried about the whole "tile based" building structures. I'm afraid that it will limit me artistically and the overall style that I'm going for will ultimately suffer. Looking at some of the assets that I've created so far, the file sizes are pretty low as it is. I'm just starting to think that fully creating the buildings (or at least large sections of them) might be the way to go. Still pondering.

Also, more character gestures and poses. Really getting comfortable with drawing him now and might blow one of these up and do a more refined version this weekend.

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