I couldn't believe it had been a month since I had picked up my programming book, "Microsoft XNA Game Studio 3.0: Learn Programming Now!", then I took stock of the last month and realized that it isn't all that hard to believe. Lucky for me, my bathroom and drain situation is under control and I think I can start getting my schedule back in order.
Tonight's chapter was Chapter 11: A Game as a C# Program. I learned a little more about "classes" and "methods" and how the a program initially starts in its code. More importantly, I learned about working within the television's Safe Zone so as to prevent graphics from traveling to the outer area not normally shown on older "tube based" televisions.
More than ever, my time away from the book affected me tonight. At this point, I'm not sure if its the general nature of the author to not include things or if I'm constantly missing them. I can forgive the instances where he is expecting me to place certain text in that you automatically do for every project (namely the information under the Draw Method), but its getting harder to let slide the situations where he is changing variables in the code and not telling you to do the same. Once again, it has resulted in my cross referencing my code with his finished website samples to find the differences.
Even with the frustration, I'm down to the last 5 chapters with only a little over 100 pages to go. I know that sounds like a lot, but the end is finally in sight. I'm probably going to look into a few other options to continue learning, but haven't decided which ones yet. I'm hoping to figure that out soon.