Thursday, October 27, 2016

Need Your Disease


It has been roughly a year since I released my zombie pack on the Scirra store and it coinciding with Halloween felt like the perfect time for a sale. Threw together this gif for the release. I'll make another announcement when it is up. via Need Your Disease http://ift.tt/2ezVPK3

Wednesday, October 26, 2016

Need Your Disease


Doing a little Halloween sale on my zombie assets from last year. Thought I would do a zombie speed paint to promote it. Take a gander. via Need Your Disease http://ift.tt/2evF3fc

Friday, October 21, 2016

Need Your Disease


Like most things, I complain about doing them long enough that they aren't that bad until I get around to them. My most recent headache has been fixing my flying angles. I tried shoving 2 animations into each angle and it would just loop constantly. So I decided to just add more angles. It basically just came down to me duplicating each "bridging" angle (ex: angle between North and NorthWest) and splitting the coordinates in 2. I will have to go in and fix the main angles too, but that shouldn't be that hard. It is already looking much better. Hopefully I can get this ironed out soon and then start on the next set of animations. Still so much to do. via Need Your Disease http://ift.tt/2ee44eO

Thursday, October 20, 2016

Need Your Disease


Throw back to 14 years ago. Cleaning the basement and came across this in a sketch book. I don't hate it, but it has that ninja turtle brow and sneer that I used so liberally. #tbt via Need Your Disease http://ift.tt/2emNEmm

Tuesday, October 18, 2016

Need Your Disease


Took some time at lunch to make new BG assets. Looks like I have more work to do with my flight angles and wanted to work on something fun. This is just made in photoshop. I'll turn it into tiles soon enough. More to come. via Need Your Disease http://ift.tt/2e5dLP3

Thursday, October 13, 2016

Need Your Disease


All of the new angles are animated so now I just have to test them out in the game. After that, it will just be animating some additional cape frames. Not the most exciting work, but it is getting there. via Need Your Disease http://ift.tt/2ekYYPH